CEO of 3D Realms, Scott Miller criticized the new movie Max Payne which was based on a popular video game.
He told the video-game magazine Edge, “There are several fundamental story flaws … in the film that have me shaking my head in bewilderment.” Among them, he said, is the fact that Payne is seen in a flashback scene half way through the movie learning that his family has been murdered. Said Miller, “In the game, we put this scene right at the front of the story for a reason! Saving this scene until mid-film is a narrative blunder, because the audience needs to empathize with Max in order to like him and understand what drives him.”
Despite a nearly universal critical drubbing, 20th Century Fox’s Max Payne, based on the video game, led the weekend box office with an estimated $18 million.